Privacy policy
This policy explains how the game Lastlight Inn (on iPhone and, when it is released, on Android) and this website handle personal data. We have tried to write it in plain language.
The short version
- Lastlight Inn has no accounts, no analytics or crash-reporting tools, and no server of ours. We never see your game progress.
- Your progress is saved on your device and, if you use iCloud, in your own iCloud account.
- The game is free and shows ads from Unity (Unity LevelPlay and Unity Ads). Their software collects device and ad data. On iPhone it can use your device's advertising identifier only if you allow tracking.
- If the age question shows that a player may be under 13, the game shows no ads at all and the ad software never starts.
- Apple and Google handle all payments. We never see your card or bank details.
- Questions or requests: support@fontigames.com.
Who is responsible
Lastlight Inn is made by Fonti Games, an independent game developer in Türkiye ("we", "us"). The developer named on the game's App Store and Google Play pages is the one responsible for your data under this policy.
We are the data controller (in Turkish law, veri sorumlusu) for the personal data that we decide about, as described below. You can reach us at support@fontigames.com.
What the game keeps on your device
The game stores the following in its own storage on your phone. None of it is sent to us.
- Your progress: your inn, coins, materials, upgrades, quests and similar game data, plus a few backup copies of it.
- Your settings: sound, music, vibration, reminders, reduce motion, battery saver and language.
- The year you were born, if you answered the age question (only the year; see Children and the age question).
- Whether you have seen the short explanation about ads and tracking.
- What you have bought, so your purchases work without an internet connection.
- A support ID: a random code of 8 letters and digits, shown at the bottom of the game's Settings. It is not linked to your name, your advertising identifier or anything else, and it only leaves your device if you send it to us in an email.
- Play time and similar counters, which the game uses to decide when offers and ads may appear.
What the game does not do: it has no sign-in or account of ours; it contains no analytics or crash-reporting software; it does not ask for your location, contacts, photos, camera or microphone; and we do not run any server that receives data from the game.
iCloud and Game Center
iCloud. If iCloud is turned on for your Apple Account, the game keeps a copy of your progress in your own iCloud storage (Apple's iCloud key-value storage), so it can move to your other devices and to a new iPhone. Only your devices signed in to your Apple Account can read it. We cannot see it. The copy contains game progress only, plus a random label that tells your devices which installation wrote it. Your settings, your age answer and your support ID are not put in iCloud. Apple provides iCloud under the Apple Privacy Policy.
Game Center. If you are signed in to Game Center, the game reports your achievements to it. Game Center is Apple's service and Apple handles it under its own privacy policy. The game does not read, store or send your Game Center nickname or player ID. You can play without Game Center.
Ads and our ad partners
Lastlight Inn is free to play and is paid for by ads. The ads come through Unity LevelPlay, Unity's ad mediation service (formerly part of ironSource), and are currently served by Unity Ads. Both are run by Unity Technologies and its group companies, including ironSource. If we add another ad network, we will name it here before it goes live.
When the ad software starts. Not when you first open the game. It starts only after about ten minutes of play and after your first expedition comes back, once the age question has been answered, and only if the answer does not mean the player may be under 13. Before that, nothing is sent to ad partners.
What our ad partners collect while their software runs, according to their own disclosures:
- device identifiers: the advertising identifier (on iPhone only if you allow tracking; on Android the Google advertising ID unless you have deleted it), the identifier for vendors and identifiers that Unity assigns;
- your IP address and the approximate location (country level) worked out from it;
- device and app information, such as device model, operating system, language, screen size, connection type and app version;
- ad data: which ads were shown, whether you watched, tapped or closed them, and whether you installed an advertised app;
- diagnostic data about how ads perform and, in some cases, information about in-app purchase events.
What they use it for: to show ads and measure them, to limit how often you see the same ad, to prevent fraud, to improve their services and, where you allow it and the law permits, to personalise ads, including with information from other companies' apps and websites.
Tracking and Apple's prompt. On iPhone, just before ads start, the game shows a short card explaining that it shows ads, and then Apple's "Allow tracking?" prompt (App Tracking Transparency), if your iPhone lets apps ask. If you choose Ask App Not to Track, the advertising identifier is not shared, and Apple's rules do not allow our ad partners to track you across other companies' apps and websites. You will still see ads. The game plays exactly the same whichever you choose. You can change your choice at any time in Settings > Privacy & Security > Tracking.
In the European Economic Area, the United Kingdom and Switzerland, the game currently tells its ad partners that you have not consented to personalised advertising, so ads there are not personalised. If we add a consent form later, a "Privacy choices" option in the game's Settings will let you change your choice at any time, and we will update this policy first.
Unity's own controls. Ads served by Unity include a privacy icon. Tapping it lets you see and limit how Unity uses data about you for advertising. Unity explains its practices in the Unity Game Player and App User Privacy Policy and its opt-out notice. You can contact Unity's data protection officer at DPO@unity3d.com.
Our ad partners are independent companies. They decide how they use the data their software collects, under their own privacy policies and their agreements with us. We only work with ad partners whose commitments protect your data at least as well as this policy does. We do not receive the data they collect about you; we only see totals, such as how many ads were shown and what they earned.
The No Ads purchase turns off the full-screen ads. Reward videos stay available if you choose to watch them, so the ad software keeps running.
Report an ad. Once ads are running, the game's Settings show "Report an ad". It opens an email to us, already filled in with details of the last ad shown (ad network, creative ID, auction ID and time), so that we can have the ad checked and blocked.
In-app purchases
Purchases are made through Apple's App Store or Google Play, which process them under their own terms and privacy policies. We never receive your payment details, and a purchase does not give us your name or email address. The store tells the game what you bought, and the game keeps a record on your device of what you own and which purchases it has already delivered, so nothing is lost or given twice.
On a child's device, purchases follow the family settings of the store, such as Apple's Ask to Buy and Screen Time.
Reminders
If you allow notifications, the game schedules reminders on your device, for example when an expedition is back. These are local notifications: no server is involved and no data leaves your device. You can turn them off in the game's Settings (Reminders) or in your device's settings.
When you email us
If you write to us, we receive your email address, your message and anything you attach. Emails started from the game's "Help & support" and "Report an ad" buttons are already filled in with the game's version, your device model, operating system version, game language and support ID, and, for ad reports, details of the last ad. You can see and change all of it before you send.
We use this only to answer you, to fix problems and to handle ad reports. When we report an ad to an ad network, we send the ad's details, not your email address. We keep support emails for up to two years after the conversation ends, then delete them, unless we need them longer to deal with a legal claim.
Children and the age question
Lastlight Inn is made for a general audience, and children may play it too. So, before any ads start, the game asks one neutral question: the year you were born.
- Only the year is kept, and only on your device. We never receive it.
- If the answer means the player may be under 13, the ad software never starts, Apple's tracking prompt is not shown, the No Ads purchase is not offered and no ad data is collected. Everything else in the game works the same.
- The answer cannot be changed later, not even by resetting progress.
- The game has no chat, no player profiles and no way to share personal information with other players.
We do not knowingly collect personal information from children under 13 (or the higher age set by the law of your country). If you think a child has sent us personal information, for example in an email, please contact us and we will delete it.
This website
fontigames.com uses no cookies, no analytics and no trackers, and loads nothing from other websites. Our hosting provider, Cloudflare, processes your IP address and basic request data to deliver the pages and to protect the site from attacks, and may keep short-term technical logs for that purpose.
Legal bases
We rely on these legal bases (with the matching articles of the GDPR and of KVKK Article 5):
- Answering your emails: our legitimate interest in helping you and improving the game, or steps you ask us to take (GDPR Art. 6(1)(b) and (f); KVKK Art. 5(2)(c) and (f)).
- Delivering purchases: performing our contract with you (GDPR Art. 6(1)(b); KVKK Art. 5(2)(c)).
- Ads in the free game: our legitimate interest in paying for a free game with ads that are not personalised (GDPR Art. 6(1)(f); KVKK Art. 5(2)(f)). Ads are personalised only with your consent (GDPR Art. 6(1)(a); explicit consent under KVKK Art. 5(1)), and you can withdraw consent at any time.
- Legal matters: complying with legal obligations, and establishing, exercising or defending legal claims (GDPR Art. 6(1)(c) and (f); KVKK Art. 5(2)(ç) and (e)).
Data is collected electronically: by email, and automatically through the game and the ad partners' software. Data that stays on your device (your progress, settings and age answer) is under your control and is not processed by us.
Your rights
Wherever you live, you can ask us what personal data we hold about you, and ask us to correct it, delete it, give you a copy or stop using it. Because the game has no accounts and no server of ours, the only personal data we normally hold about you is your emails to us. Everything else is either on your device, under your control (see How long we keep data and how to delete it), or with our ad partners: we will pass your request on to them, and you can also contact Unity directly.
We may need to confirm that a request comes from you, for example by replying to the email address you wrote from. We reply within one month, or sooner where the law requires it (within 30 days under Turkish law). Using your rights is free, and we will never treat you differently for using them.
EEA, UK and Switzerland (GDPR, UK GDPR, Swiss data protection law). You have the right to access, correct and delete your data, to restrict or object to its use (including use based on our legitimate interests), to data portability and to withdraw consent at any time. You can also complain to your local data protection authority.
Türkiye (KVKK, Law No. 6698). Under Article 11 of the Personal Data Protection Law you can ask whether your personal data is processed; ask for information about it; learn the purpose of processing and whether it is used for that purpose; learn the third parties in Türkiye or abroad to which it is transferred; ask for incomplete or inaccurate data to be corrected and for data to be deleted or destroyed, and for these steps to be notified to those third parties; object to a result against you that arises only from automated analysis; and claim compensation for damage caused by unlawful processing. You can apply to us at support@fontigames.com or by the other methods set out in the Communiqué on the Procedures and Principles of Application to the Data Controller. We reply free of charge within 30 days. You can also complain to the Personal Data Protection Authority (Kişisel Verileri Koruma Kurumu).
United States. Depending on the state you live in (for example California, Colorado, Connecticut, Oregon, Texas, Utah or Virginia), you may have the right to know and access the personal information collected about you, to correct it, to delete it, to get a copy, and to opt out of its "sale", its "sharing" for cross-context behavioural advertising and its use for "targeted advertising". You can use an authorised agent. If we turn down your request, you can appeal by replying to our answer with the word "Appeal". If we turn down the appeal too, you can contact your state's attorney general.
US state privacy notice
- What is collected. In the last 12 months, our ad partners collected, through the game: identifiers (device identifiers and IP address), internet or other network activity (interactions with ads), approximate location worked out from the IP address, and device information. If you email us, we receive identifiers (your email address) and what you write. No sensitive personal information is collected.
- Sources: your device, through the game and the ad partners' software, and you, when you email us.
- Purposes: as described in Ads and our ad partners and When you email us.
- "Sale" and "sharing". We do not sell personal information for money. But letting our ad partners collect device identifiers and ad data through the game for personalised advertising may count as "selling" or "sharing" personal information, or as "targeted advertising", under some state laws. The categories involved are identifiers, network activity, approximate location and device information; the recipients are advertising networks (currently Unity).
- How to opt out: on iPhone, choose "Ask App Not to Track" or turn off tracking for the game in Settings > Privacy & Security > Tracking; on Android, delete your advertising ID in your device's privacy or Google settings; tap the privacy icon in an ad served by Unity, or use Unity's opt-out page; or email us with "Do not sell or share" and your support ID, and we will pass your request on to our ad partners.
- Young players. Players who may be under 13 get no ads at all, so nothing about them is sold or shared. Players aged 13 to 15 on iPhone are only tracked across apps if they choose "Allow" in Apple's prompt.
- How long: see How long we keep data and how to delete it.
How long we keep data and how to delete it
- On your device: until you reset your progress or delete the game. Reset progress (in the game's Settings; tap it twice) deletes your progress and, with iCloud, resets the iCloud copy too. Your purchases, settings, age answer and support ID stay. Deleting the game from your device removes everything it stored there.
- In iCloud: the copy stays in your iCloud account until you reset your progress. To remove it, reset your progress in the game before you delete the game. You can also manage iCloud data for apps in your device's iCloud settings.
- Game Center: managed by Apple, in your device's Game Center settings.
- Your emails to us: up to two years after the conversation ends.
- Ad partners: they keep data under their own retention rules. To ask them to delete it, use the privacy icon in an ad served by Unity, email DPO@unity3d.com, or ask us to pass on your request. Resetting or deleting your device's advertising identifier also stops new data from being linked to the old identifier.
Security
What the game keeps stays in its private storage on your device and, with iCloud, in Apple's iCloud. The game's own code does not send your data anywhere else. Our ad partners state that they encrypt the data they collect while it is sent. Only we can open our support mailbox. No method of storing or sending data is completely secure, but we work to protect what we hold.
International transfers
We are based in Türkiye. Our ad partners process data in the United States, Israel and other countries where they or their service providers work, and our email provider may store emails outside your country. These countries may have different data protection laws. For data from the EEA, the UK and Switzerland, our partners use safeguards such as adequacy decisions and standard contractual clauses, as their privacy policies explain. Where Turkish law applies to these transfers, they are made under the conditions of Article 9 of KVKK.
Changes to this policy
We will update this policy when the game or our partners change, for example before we add an analytics or crash-reporting tool, a new ad network or a consent form. The effective date at the top always shows the current version. If a change matters for you, we will also say so on this page and, where appropriate, in the game, before it takes effect.
Contact
Fonti Games, Türkiye. Email: support@fontigames.com.